With all the team building games out there–in books, on blogs, facilitated by consultants, shared in social media–how is one to know what experience is right for their group?
The truth is, too many variables exist for there to be any “right answers.” But, hopefully, we can help you ask the right questions so you’re better able to hone in on a handful of good candidates that will meet your needs.
The first question to ask yourself is “what is my goal?” Any game or activity you undertake should have a clear purpose, which should be communicated to participants. Your ability to be completely transparent about the goal will help you get buy-in and participation, and will help make the effort a success. To articulate your goal, think about your group in terms of both who they are and how they currently work together–are they just getting to know each other? do they know each other well already? is there a particular challenge they’re facing?
Try breaking down the goals into these three broad strokes:
No matter what the goal, be aware that with most team games, the most important part of the experience is the reflection, learning, discussion and forward thinking that happens at the end.
Once you have an idea of what you want to accomplish, the next questions relate to time and budget. With respect to time, understand that a more involved, lengthier experience will give more substance on which participants can reflect. In addition, longer debriefs and discussions will allow current work issues to surface and give the group time to work through ways to apply the learning to their day-to-day challenges. While shorter experiences can help to build relationships, awareness, and understanding, they may not get to deeper, underlying issues.
You may wonder if the ultimate goal is to uncover real work issues, then why start with a simulated activity? The reason is that it’s easier for people to make observations and raise concerns in fictional situations than in real ones. But once the topic is broached, people can more comfortably address the ways in which the simulation mirrors the real-world challenges — and discuss new techniques or processes that will yield better results.
Finally, we get to the question of money. We’ve found many team-building experiences both online and in books that won’t cost a penny but may require you to gather props from around the house. If you’re on a low budget or need to travel light, Jim Cain has a series of books that will come in handy (Rope Games, Find Something to Do – no prop activities, and the Big Book of Low-cost Training Games), as does Tom Heck (Duct Tape Teambuilding Games). Sometimes, however, managers and team leaders opt for an experience that signals greater professionalism, planning, and investment. Beyond these perceptions, many pricier games are built on the intellectual property of team-building experts and come with robust facilitation notes.
Following are brief descriptions of game choices categorized by goal. The infographic pictured above includes an indication of time and expense and can be used in conjunction with the descriptions below.
Helium Stick – Teams try to lower a really lightweight pole without anyone’s finger leaving the pole. Seems easy, but the pole tends to go up, not down. How do teams get in sync?
Team Dynamics Thumball –Discuss the dynamics and interactions of your team. Whoever catches the ball responds to the prompt under their thumb: how do you support each other? show appreciation? gain commitment? build trust? treat mistakes? manage disagreements?
Marshmallow Challenge – Popularized by Tom Wujec, who presented a TED Talk on the subject, the challenge is to build the tallest possible free-standing structure, which will support one marshmallow on the top, using 20 sticks of spaghetti, one yard of tape and one yard of string.
Style Play Cards – 12 quick, energizing games that build awareness of 4 distinct personality styles and let players practice interacting with people of other styles.
Leadership Game – Uncover key aspects of leadership. The 115-card deck includes 75 leadership qualities covering values, goals and results, managing yourself and others, and decision-making, plus 40 inspiring images.
Challenging Assumptions – raise awareness of preconceptions as small groups work to assemble a seemingly simple puzzle. They start by turning all the pieces face up and there the learning begins.
Get to Know Each Other — Thumballs are a great way to discover things about other people. A variety of these balls are suitable for work environments. They’re fun, active, and not intimidating at all!
Team Dynamics Thumball –Discuss the dynamics and interactions of your team. Whoever catches the ball responds to the prompt under their thumb: how do you support each other? show appreciation? gain commitment? build trust? treat mistakes? manage disagreements?
Values Game — Discuss personal values and group norms with this 140-card game. Helps teams become more aware of what they aspire to, appreciate others’ perspectives, and reach consensus.
Images of Organizations – The 16 images in this unique pack present a variety of work environments (both positive and frustrating) and will help your group talk openly about difficult topics.
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Matrix Puzzle – Each card in the deck contains one clue. Without writing anything down or sharing their clues, teams need to sort out the logic puzzle and find the solution. The Teamwork & Teamplay Card Deck has one such activity.
Marshmallow Challenge – Popularized by Tom Wujec, who presented a TED Talk on the subject, the challenge is to build the tallest possible free-standing structure, which will support one marshmallow on the top, using 20 sticks of spaghetti, one yard of tape, and one yard of string.
Seeing the Point: This puzzle challenges teams to do more with less. Each is given a set of 7 pieces and asked to create 5 uniform shapes. Creating four of these shapes is easy, but making the fifth takes creativity, out-of-the-box thinking, and the alignment of resources.
TeamWRITER: Teams must work together to position the ropes on a team writing utensil, then draw a picture or phrase, guiding the pen by their ropes..
River Crossing: In this one, the experience of trying to get your group across the river mirrors the challenge of a group working toward a shared goal. As participants move into the river, their perspective changes, they can’t see obstacles but need to figure out how to move forward.
Pipelines: Give each participant a short length of halfpipe and challenge the group to deliver a ball through the obstacle course without dropping the ball.
Perfect Square: For practicing leadership and consensus building, this challenge requires teams to form their 60-foot rope into a perfect square—blindfolded. Generates great discussions about interdependence, communication, leadership, and more.
Search and Rescue—Let teams experience the power of teamwork and the benefits of interdependence as they work together to guide the rescue plane from landing pad to landing pad using three guiding ropes.
Toobeez – a giant construction kit with oodles of exercises that will let you focus on creative problem-solving, communication, and collaboration skills. Build your own exercise or use one of the Toobeez Activity Guide (sold separately).
View Changer Cards — Ideal for coaching and conversation, this deck inspires reflection,, discussion, and relaxation. Each of the 53 stunning photos is matched with a thought-provoking question on the back.
Workstations – a matrix puzzle, whereby each card contains one piece of information. Without trading cards or writing anything down, team members must share information verbally in order to solve a challenging logic puzzle.
Pass the Chicken – teams pass around a bunch of squawking animals quickly and efficiently in 4 rounds, during which teams try to improve their process and efficiency despite increasing complexity.
T-trade™ involves three groups, each trying to achieve the best business outcome for themselves but needing to ‘make deals’ with other groups in order to be successful. How do they go about making mutually acceptable agreements and yet maintain their focus on achieving the best individual team results they can?
Win-Win-Win — In this game participants will discover that competitive spirit works only up to a point but it is collaboration that actually builds success. Played in 5 rounds, this activity revolves around a profit maximization objective. The game offers lessons in collaboration both within teams as well as across teams.
Common Currency — Teams representing fictional countries must cooperate in trading coins and information while competing for the most valuable combination of coins. Interactions involve both task (outcome) and relationship (process) skills. Good for teamwork and strategic planning, leadership, communication, conflict resolution, problem-solving, and decision making.
River Crossing — In this one, the experience of trying to get your group across the river mirrors the challenge of a group working toward a shared goal. As participants move into the river, their perspective changes, they can’t see obstacles but need to figure out how to move forward.
Toxic Waste — Teamwork, communication and problem-solving skills are required to move the “toxic waste” into neutralizing containers.
What’s My Communication Style? Uncover preferred styles of verbal and non-verbal communication with a quick personality assessment tool. Discover preferences for one of 4 communication styles and ways to use the styles to enhance communication.
Simbols is a game using colorful cards to assemble into specific patterns very quickly. Participants efficiently describe the cards they’ve been dealt, then “launch” their solution before the deadline.
Tall Ships – teams must work together under pressure to build the tallest ship mast possible at the lowest cost. To win a building contract, teams must demonstrate the “Seven C’s”: Clarity, Capability, Collaboration, Commitment, Communication, Continuous Improvement, and Creativity.
Colourblind – blindfolded participants hold a collection of colored plastic shapes. Teams must work together to identify the pieces missing from the set. Success demands effective group management, questioning, and listening.
Seeing the Point — This puzzle challenges teams to do more with less. Each is given a set of 7 pieces and asked to create 5 uniform shapes. Creating four of these shapes is easy, but making the fifth takes creativity, out-of-the-box thinking, and alignment of resources.
Communication Derailed – tackle three common communication challenges (communication within a team, between teams, and during organizational stress). Includes 3 comprehensive modules, each 2-3 hours long.
Minefield – if you don’t want hard-won organizational knowledge to go down the drain this game’s for you. Inter-team communication and cooperation are a must as teams gather costly information to solve this complex logic problem.
Leadout – Develop leadership skills with this amazing simulation that challenges teams to identify the ideal location for a vineyard, based on the soil, slope, drainage, and rainfall. Success requires effective communication, planning, and leadership!
Chainlink — An exercise in managing the demands of being in an internal supply chain, and how to cope with meeting customer needs while managing suppliers.
These are great ideas and I appreciate the thoughtfulness of the groupings. Thank you!